top of page
Search

Character Animation

  • Writer: Michael Oliver
    Michael Oliver
  • May 1, 2024
  • 1 min read

final version

whilst still somewhat slow i its slightly faster as i found a way to move the keyrames whilst keeping the movement the same (option+L click) i add puppet pinnig to the head to make it have independent movement.



the animation after thee jump is above twice too long and without restarting i'm having trouble actually getting moving all of the frames back in order. whilst all of the movements were fine and synched during the process it is very difficult to get a scense of the speed of the animation without exporting due to the program buffering.

 
 
 

Recent Posts

See All
postmodernism and hyper reality

what I find most interesting in the topic is how the saturation of media and the world viewed through screens creates an opposing reality that becomes so vivid like a parallel world. The idea of "virt

 
 
 

Comments


© 2021 MichaelOliver Local Business. All rights reserved.

  • Facebook
  • Instagram
  • Vimeo
bottom of page